Hiển thị các bài đăng có nhãn production. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn production. Hiển thị tất cả bài đăng

Thứ Năm, 22 tháng 10, 2015

Card At Work: 3 - Planning your Card Design


Hi folks! I released a new episode of Card at Work this week. This is my ongoing youtube series on graphic design and art direction for cards in tabletop games. This series is supported by patrons like you. Thank you!

In this episode, I discuss the process of planning your card design using basic Constants and Variables. Constants are the things that won't change from card to card, usually structural elements like positions and sizes of art, icons, and text spaces. Variables are the things that change within those constraints, like the actual images and text content.

Featured examples include:

Heir to Europa
Monsoon Market
Kodama: the Tree Spirits
Magic: the Gathering
Zeppelin Attack!
Koi Pond
Arf!
Solar Senate
Light Rail


Support further releases at http://www.patreon.com/danielsolis
Thank you!

Thứ Ba, 29 tháng 9, 2015

Card at Work: Episode 2 - Prototype Tools and Techniques


This episode covers the tools and techniques of making quick paper prototypes. I've discovered that other designers tend to use big bulky paper cutters, but I prefer this quick and efficient method of getting multiple sheets cut simultaneously. It's a little dangerous though, so be very careful with those blades!

Card at Work is a web series about designing cards for tabletop games. Support the release of more episodes at my patreon! Thank you!