Thứ Ba, 7 tháng 3, 2017

LOTUS ESPRIT TURBO CHALLENGE TRILOGY


In the age before polygons were able to give us fully realised environments, I wasn't too keen on the racing genre. Back then, I felt the limitations of 2D weren't able to adequately recreate the sensation of driving a car, at least not in games that positioned the camera behind the vehicle instead of a top-down viewpoint. The one exception (at least in my collection) was Lotus Esprit Turbo Challenge.

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