3 Tips for Designing Games for Parents... Maybe? You tell me.I sometimes say I design icebergs: Tiny at the surface, but much more to discover with time. Now, I'm not always successful, but that's the goal. That's the kind of play I enjoy most. Well, it turns out I've been design…Read More
An Update for Patreon SubscribersHi patrons!Sorry about the long wait between updates. It's been a busy few months, but honestly I've hit a sort of writer's block when it comes to making new icons for different game actions. We're sitting on about 400 icons …Read More
Fragments of a GameTheme first or mechanic first? Tabletop game designers get asked that question a lot, but it misses a key ingredient in any analog game: Components. In this case, I've got a component in mind that I think could be really inte…Read More
Rulebooks for Trickster: Starship and Trickster: SymbiosisHey y'all! I've got the rulebooks for the next two Trickster sets up and ready for your perusal. It takes a lot of eyeballs to catch the tiny typos and grammatical vagaries that creep into a rules doc even this tiny, so…Read More
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